Half-Life-prepared-original.../bshift/models/v_hgun.mdl/v_hgun.mat

33 lines
803 B
Plaintext

{
"for" "#models/v_hgun/HGUN_Back1.mdl"
"basecolor_map" "HGUN_Back1.png"
//"normal_map" "HGUN_Back1_normal.png"
//"metal_map" "HGUN_Back1_metal.png"
//"roughness_map" "HGUN_Back1_roughness.png"
}
{
"for" "#models/v_hgun/HGUN_Bottom1.mdl"
"basecolor_map" "HGUN_Bottom1.png"
//"normal_map" "HGUN_Bottom1_normal.png"
//"metal_map" "HGUN_Bottom1_metal.png"
//"roughness_map" "HGUN_Bottom1_roughness.png"
}
{
"for" "#models/v_hgun/HGUN_Cheek1.mdl"
"basecolor_map" "HGUN_Cheek1.png"
//"normal_map" "HGUN_Cheek1_normal.png"
//"metal_map" "HGUN_Cheek1_metal.png"
//"roughness_map" "HGUN_Cheek1_roughness.png"
}
{
"for" "#models/v_hgun/HGUN_Horn1.mdl"
"basecolor_map" "HGUN_Horn1.png"
//"normal_map" "HGUN_Horn1_normal.png"
//"metal_map" "HGUN_Horn1_metal.png"
//"roughness_map" "HGUN_Horn1_roughness.png"
}