Half-Life-prepared-original.../cstrike/models/p_usp.mdl/p_usp.mat

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186 B
Plaintext

{
"for" "#models/p_usp/usp_skin.mdl"
"basecolor_map" "usp_skin.png"
//"normal_map" "usp_skin_normal.png"
//"metal_map" "usp_skin_metal.png"
//"roughness_map" "usp_skin_roughness.png"
}