Half-Life-prepared-original.../cstrike/models/pi_treeb.mdl/pi_treeb.mat

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{
"for" "#models/pi_treeb/{pi_treeb.mdl"
"basecolor_map" "{pi_treeb.png"
//"normal_map" "{pi_treeb_normal.png"
//"metal_map" "{pi_treeb_metal.png"
//"roughness_map" "{pi_treeb_roughness.png"
}