Half-Life-prepared-original.../cstrike/models/v_ak47.mdl/v_ak47.mat

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{
"for" "#models/v_ak47/barrel.mdl"
"basecolor_map" "barrel.png"
//"normal_map" "barrel_normal.png"
//"metal_map" "barrel_metal.png"
//"roughness_map" "barrel_roughness.png"
}
{
"for" "#models/v_ak47/forearm.mdl"
"basecolor_map" "forearm.png"
//"normal_map" "forearm_normal.png"
//"metal_map" "forearm_metal.png"
//"roughness_map" "forearm_roughness.png"
}
{
"for" "#models/v_ak47/handle.mdl"
"basecolor_map" "handle.png"
//"normal_map" "handle_normal.png"
//"metal_map" "handle_metal.png"
//"roughness_map" "handle_roughness.png"
}
{
"for" "#models/v_ak47/lower_body.mdl"
"basecolor_map" "lower_body.png"
//"normal_map" "lower_body_normal.png"
//"metal_map" "lower_body_metal.png"
//"roughness_map" "lower_body_roughness.png"
}
{
"for" "#models/v_ak47/magazine.mdl"
"basecolor_map" "magazine.png"
//"normal_map" "magazine_normal.png"
//"metal_map" "magazine_metal.png"
//"roughness_map" "magazine_roughness.png"
}
{
"for" "#models/v_ak47/reticle.mdl"
"basecolor_map" "reticle.png"
//"normal_map" "reticle_normal.png"
//"metal_map" "reticle_metal.png"
//"roughness_map" "reticle_roughness.png"
}
{
"for" "#models/v_ak47/upper_body.mdl"
"basecolor_map" "upper_body.png"
//"normal_map" "upper_body_normal.png"
//"metal_map" "upper_body_metal.png"
//"roughness_map" "upper_body_roughness.png"
}
{
"for" "#models/v_ak47/view_finger.mdl"
"basecolor_map" "view_finger.png"
//"normal_map" "view_finger_normal.png"
//"metal_map" "view_finger_metal.png"
//"roughness_map" "view_finger_roughness.png"
}
{
"for" "#models/v_ak47/view_glove.mdl"
"basecolor_map" "view_glove.png"
//"normal_map" "view_glove_normal.png"
//"metal_map" "view_glove_metal.png"
//"roughness_map" "view_glove_roughness.png"
}
{
"for" "#models/v_ak47/view_skin.mdl"
"basecolor_map" "view_skin.png"
//"normal_map" "view_skin_normal.png"
//"metal_map" "view_skin_metal.png"
//"roughness_map" "view_skin_roughness.png"
}
{
"for" "#models/v_ak47/wood.mdl"
"basecolor_map" "wood.png"
//"normal_map" "wood_normal.png"
//"metal_map" "wood_metal.png"
//"roughness_map" "wood_roughness.png"
}