Half-Life-prepared-original.../gearbox/models/intro_torch.mdl/intro_torch.mat

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{
"for" "#models/intro_torch/boots.mdl"
"basecolor_map" "boots.png"
//"normal_map" "boots_normal.png"
//"metal_map" "boots_metal.png"
//"roughness_map" "boots_roughness.png"
}
{
"for" "#models/intro_torch/Desert_Eagle.mdl"
"basecolor_map" "Desert_Eagle.png"
//"normal_map" "Desert_Eagle_normal.png"
//"metal_map" "Desert_Eagle_metal.png"
//"roughness_map" "Desert_Eagle_roughness.png"
}
{
"for" "#models/intro_torch/engineer_fatigues.mdl"
"basecolor_map" "engineer_fatigues.png"
//"normal_map" "engineer_fatigues_normal.png"
//"metal_map" "engineer_fatigues_metal.png"
//"roughness_map" "engineer_fatigues_roughness.png"
}
{
"for" "#models/intro_torch/engineer_head.mdl"
"basecolor_map" "engineer_head.png"
//"normal_map" "engineer_head_normal.png"
//"metal_map" "engineer_head_metal.png"
//"roughness_map" "engineer_head_roughness.png"
}
{
"for" "#models/intro_torch/engineer_torso.mdl"
"basecolor_map" "engineer_torso.png"
//"normal_map" "engineer_torso_normal.png"
//"metal_map" "engineer_torso_metal.png"
//"roughness_map" "engineer_torso_roughness.png"
}
{
"for" "#models/intro_torch/helmet.mdl"
"basecolor_map" "helmet.png"
//"normal_map" "helmet_normal.png"
//"metal_map" "helmet_metal.png"
//"roughness_map" "helmet_roughness.png"
}