Half-Life-prepared-original.../gearbox/models/player/grunt.mdl/grunt.mat

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{
"for" "#models/grunt/DM_grunt_reg.mdl"
"basecolor_map" "DM_grunt_reg.png"
//"normal_map" "DM_grunt_reg_normal.png"
//"metal_map" "DM_grunt_reg_metal.png"
//"roughness_map" "DM_grunt_reg_roughness.png"
}