Half-Life-prepared-original.../valve/halflife.wad/+~C2A4_W2/+~C2A4_W2.mat

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{
"for" "+0~C2A4_W2"
"basecolor_map" "+0~C2A4_W2.png"
//"normal_map" "+0~C2A4_W2_normal.png"
//"metal_map" "+0~C2A4_W2_metal.png"
//"roughness_map" "+0~C2A4_W2_roughness.png"
}
{
"for" "+1~C2A4_W2"
"basecolor_map" "+1~C2A4_W2.png"
//"normal_map" "+1~C2A4_W2_normal.png"
//"metal_map" "+1~C2A4_W2_metal.png"
//"roughness_map" "+1~C2A4_W2_roughness.png"
}
{
"for" "+2~C2A4_W2"
"basecolor_map" "+2~C2A4_W2.png"
//"normal_map" "+2~C2A4_W2_normal.png"
//"metal_map" "+2~C2A4_W2_metal.png"
//"roughness_map" "+2~C2A4_W2_roughness.png"
}
{
"for" "+3~C2A4_W2"
"basecolor_map" "+3~C2A4_W2.png"
//"normal_map" "+3~C2A4_W2_normal.png"
//"metal_map" "+3~C2A4_W2_metal.png"
//"roughness_map" "+3~C2A4_W2_roughness.png"
}
{
"for" "+4~C2A4_W2"
"basecolor_map" "+4~C2A4_W2.png"
//"normal_map" "+4~C2A4_W2_normal.png"
//"metal_map" "+4~C2A4_W2_metal.png"
//"roughness_map" "+4~C2A4_W2_roughness.png"
}
{
"for" "+5~C2A4_W2"
"basecolor_map" "+5~C2A4_W2.png"
//"normal_map" "+5~C2A4_W2_normal.png"
//"metal_map" "+5~C2A4_W2_metal.png"
//"roughness_map" "+5~C2A4_W2_roughness.png"
}