Half-Life-prepared-original.../valve/liquids.wad/+WATERFALL1/+WATERFALL1.mat

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{
"for" "+0WATERFALL1"
"basecolor_map" "+0WATERFALL1.png"
//"normal_map" "+0WATERFALL1_normal.png"
//"metal_map" "+0WATERFALL1_metal.png"
//"roughness_map" "+0WATERFALL1_roughness.png"
}
{
"for" "+1WATERFALL1"
"basecolor_map" "+1WATERFALL1.png"
//"normal_map" "+1WATERFALL1_normal.png"
//"metal_map" "+1WATERFALL1_metal.png"
//"roughness_map" "+1WATERFALL1_roughness.png"
}
{
"for" "+2WATERFALL1"
"basecolor_map" "+2WATERFALL1.png"
//"normal_map" "+2WATERFALL1_normal.png"
//"metal_map" "+2WATERFALL1_metal.png"
//"roughness_map" "+2WATERFALL1_roughness.png"
}
{
"for" "+3WATERFALL1"
"basecolor_map" "+3WATERFALL1.png"
//"normal_map" "+3WATERFALL1_normal.png"
//"metal_map" "+3WATERFALL1_metal.png"
//"roughness_map" "+3WATERFALL1_roughness.png"
}
{
"for" "+4WATERFALL1"
"basecolor_map" "+4WATERFALL1.png"
//"normal_map" "+4WATERFALL1_normal.png"
//"metal_map" "+4WATERFALL1_metal.png"
//"roughness_map" "+4WATERFALL1_roughness.png"
}