Half-Life-prepared-original.../cstrike/models/v_smokegrenade.mdl/v_smokegrenade.mdl.mat

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{
"for" "#models/v_smokegrenade/smoke_body.mdl"
"basecolor_map" "smoke_body.png"
//"normal_map" "smoke_body_normal.png"
//"metal_map" "smoke_body_metal.png"
//"roughness_map" "smoke_body_roughness.png"
}
{
"for" "#models/v_smokegrenade/smoke_spoon.mdl"
"basecolor_map" "smoke_spoon.png"
//"normal_map" "smoke_spoon_normal.png"
//"metal_map" "smoke_spoon_metal.png"
//"roughness_map" "smoke_spoon_roughness.png"
}
{
"for" "#models/v_smokegrenade/smoke_top.mdl"
"basecolor_map" "smoke_top.png"
//"normal_map" "smoke_top_normal.png"
//"metal_map" "smoke_top_metal.png"
//"roughness_map" "smoke_top_roughness.png"
}
{
"for" "#models/v_smokegrenade/view_finger.mdl"
"basecolor_map" "view_finger.png"
//"normal_map" "view_finger_normal.png"
//"metal_map" "view_finger_metal.png"
//"roughness_map" "view_finger_roughness.png"
}
{
"for" "#models/v_smokegrenade/view_glove.mdl"
"basecolor_map" "view_glove.png"
//"normal_map" "view_glove_normal.png"
//"metal_map" "view_glove_metal.png"
//"roughness_map" "view_glove_roughness.png"
}
{
"for" "#models/v_smokegrenade/view_skin.mdl"
"basecolor_map" "view_skin.png"
//"normal_map" "view_skin_normal.png"
//"metal_map" "view_skin_metal.png"
//"roughness_map" "view_skin_roughness.png"
}