Half-Life-prepared-original.../bshift/models/gib_b_gib.mdl/gib_b_gib.mdl.mat

9 lines
180 B
Plaintext

{
"for" "#models/gib_b_gib/B_Gib1.mdl"
"basecolor_map" "B_Gib1.png"
//"normal_map" "B_Gib1_normal.png"
//"metal_map" "B_Gib1_metal.png"
//"roughness_map" "B_Gib1_roughness.png"
}