Half-Life-prepared-original.../gearbox/models/rope32.mdl/rope32.mdl.mat

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{
"for" "#models/rope32/rope.mdl"
"basecolor_map" "rope.png"
//"normal_map" "rope_normal.png"
//"metal_map" "rope_metal.png"
//"roughness_map" "rope_roughness.png"
}