
{
"for" "+0~FIFTIESTCH3"
//"basecolor_map" "+0~FIFTIESTCH3.png"
//"normal_map" "+0~FIFTIESTCH3_normal.png"
//"metal_map" "+0~FIFTIESTCH3_metal.png"
//"roughness_map" "+0~FIFTIESTCH3_roughness.png"
}
