{
"for" "LAB1_B4"
//"basecolor_map" "LAB1_B4.png" // TODO: need replace texture
"basecolor_map" "/colors/white.png"
//"base_color" "0.7 0.7 0.7"
"base_color" "0.6 0.6 0.6"
//"normal_map" "LAB1_B4_normal.png"
//"metal_map" "/colors/white.png"
//"metal_map" "LAB1_B4_metal.png"
//"roughness_map" "LAB1_B4_roughness.png"
"metalness" "1"
"roughness" "0.2"
}