
// Mirrors for patch and mods
{
"for" "mirror"
"new" "mirror"
"basecolor_map" "/colors/white.png"
"metalness" "1"
"roughness" "0"
}
{
"for" "mirror_broken" // TODO: normal, displacement, metalness, roughness maps
"new" "mirror_broken"
"basecolor_map" "/colors/white.png"
"normal_map" "mirror_broken_normal.png" // TODO: better texture
//"normal_scale" "0.1"
"metalness" "1"
"roughness" "0"
}
{
"for" "reflect"
"basecolor_map" "/colors/white.png"
"metalness" "1"
"roughness" "0"
}
{
"for" "!reflect"
"basecolor_map" "/colors/white.png"
"metalness" "1"
"roughness" "0"
}
{
"for" "reflect1"
"basecolor_map" "/colors/white.png"
"metalness" "1"
//"basecolor_map" "/colors/black.png"
"metalness" "0"
"roughness" "0"
}
