
{
"for" "#sprites/ba_gun2(frame:00).spr"
//"basecolor_map" "Frame 0.png"
}

{
"for" "#sprites/ba_gun2(frame:01).spr"
//"basecolor_map" "Frame 1.png"
}

{
"for" "#sprites/ba_gun2(frame:02).spr"
//"basecolor_map" "Frame 2.png"
}

{
"for" "#sprites/ba_gun2(frame:03).spr"
//"basecolor_map" "Frame 3.png"
}
