forked from Half-Life-RTX/Half-Life-PBR
add new rock texture, update materials
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@@ -7512,6 +7512,7 @@ include "-[~LIGHT]/-[~LIGHT].mat"
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{
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"for" "LAB1_BRD3C"
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//"basecolor_map" "LAB1_BRD3C.png"
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//"basecolor_map" "/colors/white.png"
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//"base_color" "1.5 1.5 1.5"
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//"normal_map" "LAB1_BRD3C_normal.png"
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//"metal_map" "LAB1_BRD3C_metal.png"
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