forked from Half-Life-RTX/Half-Life-PBR
add wad and map files
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valve/pbr/halflife.wad/-[~LIGHT]/+~FIFTIES_LGT2/+0~FIFTIES_LGT2.png
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valve/pbr/halflife.wad/-[~LIGHT]/+~FIFTIES_LGT2/+0~FIFTIES_LGT2.png
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valve/pbr/halflife.wad/-[~LIGHT]/+~FIFTIES_LGT2/+0~FIFTIES_LGT2_emissive.png
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valve/pbr/halflife.wad/-[~LIGHT]/+~FIFTIES_LGT2/+0~FIFTIES_LGT2_emissive.png
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valve/pbr/halflife.wad/-[~LIGHT]/+~FIFTIES_LGT2/+0~FIFTIES_LGT2_emissive2.png
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valve/pbr/halflife.wad/-[~LIGHT]/+~FIFTIES_LGT2/+0~FIFTIES_LGT2_emissive2.png
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@@ -1,10 +1,14 @@
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{
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"for" "+0~FIFTIES_LGT2"
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//"basecolor_map" "+0~FIFTIES_LGT2.png"
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"basecolor_map" "+0~FIFTIES_LGT2.png"
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//"normal_map" "+0~FIFTIES_LGT2_normal.png"
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//"metal_map" "+0~FIFTIES_LGT2_metal.png"
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"metal_map" "/colors/black.png"
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//"roughness_map" "+0~FIFTIES_LGT2_roughness.png"
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"roughness_map" "/colors/white.png"
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"emissive_mask" "+0~FIFTIES_LGT2_emissive.png"
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//"emissive_mask" "+0~FIFTIES_LGT2_emissive2.png"
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}
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{
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