forked from Half-Life-RTX/Half-Life-PBR
remove combined {models,sprites}.mat, remove extra .mdl .spr exts
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11
cstrike/pbr/models/winebottle.mdl/winebottle.mat
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11
cstrike/pbr/models/winebottle.mdl/winebottle.mat
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@@ -0,0 +1,11 @@
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{
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"for" "#models/winebottle/Untitled-1.mdl"
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//"basecolor_map" "Untitled-1.png"
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//"normal_map" "Untitled-1_normal.png"
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//"metal_map" "Untitled-1_metal.png"
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//"roughness_map" "Untitled-1_roughness.png"
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"base_color" "1.5 1.5 1.5" // TODO: remove hack
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"metalness" "0.25"
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"roughness" "0.15"
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}
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