forked from Half-Life-RTX/Half-Life-PBR
update materials
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@@ -1,4 +1,4 @@
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{ // TODO: more textures
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{ // FIXME: more textures
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"new" "generic_rock1"
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"basecolor_map" "-0OUT_RK3.png"
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//"basecolor_map" "/colors/white.png"
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