forked from Half-Life-RTX/Half-Life-PBR
add blank material files
This commit is contained in:
16
bshift/pbr/models/crossbow_bolt.mdl/crossbow_bolt.mdl.mat
Normal file
16
bshift/pbr/models/crossbow_bolt.mdl/crossbow_bolt.mdl.mat
Normal file
@@ -0,0 +1,16 @@
|
||||
|
||||
{
|
||||
"for" "#models/crossbow_bolt/boltCHROME.mdl"
|
||||
//"basecolor_map" "boltCHROME.png"
|
||||
//"normal_map" "boltCHROME_normal.png"
|
||||
//"metal_map" "boltCHROME_metal.png"
|
||||
//"roughness_map" "boltCHROME_roughness.png"
|
||||
}
|
||||
|
||||
{
|
||||
"for" "#models/crossbow_bolt/finCHOME.mdl"
|
||||
//"basecolor_map" "finCHOME.png"
|
||||
//"normal_map" "finCHOME_normal.png"
|
||||
//"metal_map" "finCHOME_metal.png"
|
||||
//"roughness_map" "finCHOME_roughness.png"
|
||||
}
|
||||
Reference in New Issue
Block a user