forked from Half-Life-RTX/Half-Life-PBR
add blank material files
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16
cstrike/pbr/cstrike.wad/+CSTRIKE_SE4SW/+CSTRIKE_SE4SW.mat
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16
cstrike/pbr/cstrike.wad/+CSTRIKE_SE4SW/+CSTRIKE_SE4SW.mat
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@@ -0,0 +1,16 @@
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{
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"for" "+0CSTRIKE_SE4SW"
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//"basecolor_map" "+0CSTRIKE_SE4SW.png"
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//"normal_map" "+0CSTRIKE_SE4SW_normal.png"
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//"metal_map" "+0CSTRIKE_SE4SW_metal.png"
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//"roughness_map" "+0CSTRIKE_SE4SW_roughness.png"
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}
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{
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"for" "+ACSTRIKE_SE4SW"
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//"basecolor_map" "+ACSTRIKE_SE4SW.png"
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//"normal_map" "+ACSTRIKE_SE4SW_normal.png"
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//"metal_map" "+ACSTRIKE_SE4SW_metal.png"
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//"roughness_map" "+ACSTRIKE_SE4SW_roughness.png"
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}
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