forked from Half-Life-RTX/Half-Life-PBR
add blank material files
This commit is contained in:
16
gearbox/pbr/models/player/beret.mdl/beret.mdl.mat
Normal file
16
gearbox/pbr/models/player/beret.mdl/beret.mdl.mat
Normal file
@@ -0,0 +1,16 @@
|
||||
|
||||
{
|
||||
"for" "#models/beret/beret_black.mdl"
|
||||
//"basecolor_map" "beret_black.png"
|
||||
//"normal_map" "beret_black_normal.png"
|
||||
//"metal_map" "beret_black_metal.png"
|
||||
//"roughness_map" "beret_black_roughness.png"
|
||||
}
|
||||
|
||||
{
|
||||
"for" "#models/beret/commander.mdl"
|
||||
//"basecolor_map" "commander.png"
|
||||
//"normal_map" "commander_normal.png"
|
||||
//"metal_map" "commander_metal.png"
|
||||
//"roughness_map" "commander_roughness.png"
|
||||
}
|
||||
Reference in New Issue
Block a user