forked from Half-Life-RTX/Half-Life-PBR
add blank material files
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32
gearbox/pbr/models/player.mdl/player.mdl.mat
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32
gearbox/pbr/models/player.mdl/player.mdl.mat
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{
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"for" "#models/player/DM_mask_body.mdl"
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//"basecolor_map" "DM_mask_body.png"
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//"normal_map" "DM_mask_body_normal.png"
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//"metal_map" "DM_mask_body_metal.png"
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//"roughness_map" "DM_mask_body_roughness.png"
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}
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{
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"for" "#models/player/filter.mdl"
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//"basecolor_map" "filter.png"
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//"normal_map" "filter_normal.png"
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//"metal_map" "filter_metal.png"
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//"roughness_map" "filter_roughness.png"
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}
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{
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"for" "#models/player/player_mask_face.mdl"
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//"basecolor_map" "player_mask_face.png"
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//"normal_map" "player_mask_face_normal.png"
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//"metal_map" "player_mask_face_metal.png"
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//"roughness_map" "player_mask_face_roughness.png"
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}
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{
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"for" "#models/player/soldier.mdl"
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//"basecolor_map" "soldier.png"
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//"normal_map" "soldier_normal.png"
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//"metal_map" "soldier_metal.png"
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//"roughness_map" "soldier_roughness.png"
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}
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