forked from Half-Life-RTX/Half-Life-PBR
add blank material files
This commit is contained in:
16
valve/pbr/halflife.wad/+C1A4_SWTCH5/+C1A4_SWTCH5.mat
Normal file
16
valve/pbr/halflife.wad/+C1A4_SWTCH5/+C1A4_SWTCH5.mat
Normal file
@@ -0,0 +1,16 @@
|
||||
|
||||
{
|
||||
"for" "+0C1A4_SWTCH5"
|
||||
//"basecolor_map" "+0C1A4_SWTCH5.png"
|
||||
//"normal_map" "+0C1A4_SWTCH5_normal.png"
|
||||
//"metal_map" "+0C1A4_SWTCH5_metal.png"
|
||||
//"roughness_map" "+0C1A4_SWTCH5_roughness.png"
|
||||
}
|
||||
|
||||
{
|
||||
"for" "+AC1A4_SWTCH5"
|
||||
//"basecolor_map" "+AC1A4_SWTCH5.png"
|
||||
//"normal_map" "+AC1A4_SWTCH5_normal.png"
|
||||
//"metal_map" "+AC1A4_SWTCH5_metal.png"
|
||||
//"roughness_map" "+AC1A4_SWTCH5_roughness.png"
|
||||
}
|
||||
Reference in New Issue
Block a user