{ // TODO: more textures "new" "generic_rock1" "basecolor_map" "-0OUT_RK3.png" //"basecolor_map" "/colors/white.png" "normal_map" "-0OUT_RK3_normal.png" } { "for" "-0OUT_RK3" //"force_reload" "1" //"basecolor_map" "-0OUT_RK3.png" "inherit" "generic_rock1" //"normal_map" "-0OUT_RK3_normal.png" //"normal_map" "-1OUT_RK3-1xTexnorm.png" //"metal_map" "-0OUT_RK3_metal.png" //"roughness_map" "-0OUT_RK3_roughness.png" "metalness" "0" "roughness" "1" } { "for" "-1OUT_RK3" //"force_reload" "1" //"basecolor_map" "-1OUT_RK3.png" "inherit" "generic_rock1" //"normal_map" "-1OUT_RK3_normal.png" //"metal_map" "-1OUT_RK3_metal.png" //"roughness_map" "-1OUT_RK3_roughness.png" "metalness" "0" "roughness" "1" } { "for" "-2OUT_RK3" //"force_reload" "1" //"basecolor_map" "-2OUT_RK3.png" "inherit" "generic_rock1" //"normal_map" "-2OUT_RK3_normal.png" //"metal_map" "-2OUT_RK3_metal.png" //"roughness_map" "-2OUT_RK3_roughness.png" "metalness" "0" "roughness" "1" } { "for" "-3OUT_RK3" //"force_reload" "1" //"basecolor_map" "-3OUT_RK3.png" "inherit" "generic_rock1" //"normal_map" "-3OUT_RK3_normal.png" //"metal_map" "-3OUT_RK3_metal.png" //"roughness_map" "-3OUT_RK3_roughness.png" "metalness" "0" "roughness" "1" } { "for" "-4OUT_RK3" //"force_reload" "1" //"basecolor_map" "-4OUT_RK3.png" "inherit" "generic_rock1" //"normal_map" "-4OUT_RK3_normal.png" //"metal_map" "-4OUT_RK3_metal.png" //"roughness_map" "-4OUT_RK3_roughness.png" "metalness" "0" "roughness" "1" }