forked from Half-Life-RTX/Half-Life-PBR
fix debug.mat
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5b77ec153d
@ -28,17 +28,19 @@
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}
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{
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"for" "debug_c2a3_gar3"
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//"basecolor_map" "debug_c2a3_gar3.png"
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//"normal_map" "debug_c2a3_gar3_normal.png"
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"basecolor_map" "debug_c2a3_gar3.png"
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"base_color" "1 1 0.7"
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"normal_map" "debug_c2a3_gar3_normal.png"
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//"metal_map" "/colors/black.png"
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//"roughness_map" "debug_c2a3_gar3_roughness.png"
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"roughness_map" "debug_c2a3_gar3_roughness.png"
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"roughness" "0.8"
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// standard c2a3_gar3
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"basecolor_map" "/halflife.wad/-[C2A3_GAR]/c2a3_gar3.png"
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//"basecolor_map" "/halflife.wad/-[C2A3_GAR]/c2a3_gar3.png"
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//"normal_map" "/halflife.wad/-[C2A3_GAR]/c2a3_gar3_normal.png"
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"normal_map" "/halflife.wad/-[C2A3_GAR]/c2a3_gar3_normal_512.png"
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"metal_map" "/colors/black.png"
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//"normal_map" "/halflife.wad/-[C2A3_GAR]/c2a3_gar3_normal_512.png"
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//"metal_map" "/colors/black.png"
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//"roughness_map" "/halflife.wad/-[C2A3_GAR]/c2a3_gar3_roughness.png"
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"roughness_map" "/halflife.wad/-[C2A3_GAR]/c2a3_gar3_roughness_512.png"
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//"roughness_map" "/halflife.wad/-[C2A3_GAR]/c2a3_gar3_roughness_512.png"
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}
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// test_gradients (G - gradient, C - Color, R - replacement, D - dither, E - emissive)
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