update materials

This commit is contained in:
NightFox 2023-03-01 23:31:18 +03:00
parent 9d09aedc5f
commit dcaf94002d
4 changed files with 18 additions and 4 deletions

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valve/pbr/models/v_grenade.mdl/grenade3_normal.png (Stored with Git LFS) Normal file

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@ -15,12 +15,19 @@
//"roughness_map" "GLOVE_handpak.bmp_roughness.png"
}
{
{ // TODO: need better normalmap and maybe basecolormap
"for" "#models/v_grenade/grenade3.mdl"
//"basecolor_map" "grenade3.png"
//"normal_map" "grenade3_normal.png"
"force_reload" "1"
"basecolor_map" "grenade3.png"
//"basecolor_map" "/colors/white.png"
"normal_map" "grenade3_normal.png"
//"normal_map" "/colors/black.png"
//"metal_map" "grenade3_metal.png"
//"roughness_map" "grenade3_roughness.png"
"metalness" "0.3"
"roughness" "0.4"
//"metalness" "1"
//"roughness" "0"
}
{

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@ -32,7 +32,7 @@
{
"for" "#models/v_hgun/HGUN_Horn1.mdl"
"basecolor_map" "HGUN_Horn1.png"
//"normal_map" "HGUN_Horn1_normal.png"
"normal_map" "HGUN_Horn1_normal.png"
"metal_map" "HGUN_Horn1_metal.png"
//"roughness_map" "HGUN_Horn1_roughness.png"
//"metalness" "0"

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@ -44,9 +44,13 @@
//"basecolor_map" "lensCHROME.png"
"basecolor_map" "/colors/gray.png"
"base_color" "0.3 0.3 0.4"
//"basecolor_map" "/colors/white.png"
//"base_color" "0.3 0.3 0.4"
//"normal_map" "lensCHROME_normal.png"
//"metal_map" "lensCHROME_metal.png"
//"roughness_map" "lensCHROME_roughness.png"
//"metalness" "0.7"
//"roughness" "0.2"
"metalness" "0.7"
"roughness" "0.2"
}