Half-Life-PBR/valve/pbr/sprites/muzzleflash.spr/muzzleflash.spr.mat

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160 B
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{
"for" "#sprites/muzzleflash(frame:00).spr"
//"basecolor_map" "Frame 0.png"
}
{
"for" "#sprites/muzzleflash(frame:01).spr"
//"basecolor_map" "Frame 1.png"
}