47 Commits

Author SHA1 Message Date
Ivan Avdeev
2f30db6a52 update gold images, remove prev frame leaks
Follows commit b53e7b1d in main xash3d-fwgs repo.
2025-03-04 12:19:43 -05:00
Ivan Avdeev
b857a04c4a update rendering cvars and gold images accordingly 2025-02-10 13:17:15 -05:00
Ivan Avdeev
c70b78a347 update glitched gold images 2025-02-10 12:44:54 -05:00
Ivan Avdeev
72facfb61e explicitly use xash dir for libraries path 2025-02-10 12:44:28 -05:00
Ivan Avdeev
8c3aa04318 update gold images for latest denoiser
NOTE that this gold is not fully correct itself. It has following
issues:
- indirect channel is incorrect
- missing indirect diffuse
- missing specular fresnel

See https://github.com/w23/xash3d-fwgs/issues/759

Committing it as a new gold for the sole reason of detecting changes
compared to current vulkan branch state. More correct gold will be
submitted when the issues above are fixed.

Also, changes rendertest script to use the new denoiser, and remove some
extra text messages things from the frame.
2025-02-06 14:05:01 -05:00
Ivan Avdeev
32acc7d835 write engine logs, and also json report
also, RADV_PERFTEST=rt is no longer needed, mesa enables rt by default
now
2025-02-06 14:03:30 -05:00
Ivan Avdeev
9d4dfa472a do not write flip gifs, it's handled by web stuff now 2025-02-06 14:02:48 -05:00
Ivan Avdeev
c7970f9952 improve status reporting 2025-02-06 14:00:08 -05:00
Ivan Avdeev
6e31a068ee use magick instead of legacy convert 2025-02-06 13:59:02 -05:00
Ivan Avdeev
6995a4cc46 force RGB components for all images in imagecompare
Imagemagick produces 1-bit grayscale pngs for fully black pictures. This
makes imagecompare unhappy. Enforce the 3-component RGB type for
consistency.
2025-02-06 13:55:58 -05:00
Ivan Avdeev
ceae5141c1 update stb_image.h 2025-02-06 13:55:38 -05:00
3d86ab2697 Merge pull request 'some fixes' (#17) from NightFox/HLRTest:master into master
Reviewed-on: #17
2024-12-18 03:44:24 +01:00
20d02c28e4 add focus for the selected comparison in the list; fix light theme 2024-12-18 01:03:24 +03:00
6ad2f816df fix vertical padding issue (last-child bottom padding) 2024-02-16 14:11:15 +03:00
697978420e Merge pull request 'fix #9' (#15) from NightFox/HLRTest:master into master
Reviewed-on: #15
2024-02-16 01:30:17 +01:00
2f4cf5c3be title for filter 2024-02-16 02:40:39 +03:00
3da9283b42 bonus ALT+F for focus at filter input 2024-02-16 02:38:37 +03:00
a25dee6640 fix #9 2024-02-16 02:27:50 +03:00
25faf8b0e1 new design for rendertest (#8)
Что сделано:
* Удалёны gif, тесты заметно ускорились из-за этого, даже не смотря что делаются png из tga форсировано теперь.
* Добавлены темы, но светлой уделялось мало внимания. С костылём на автотёмную тему не знаю как будет тёмная тема работать, не проверял.
* Изменён дизайн, теперь таблица-список картинок вынесена в отдельную боковую панель.
* Появились разные режимы и настройки (лень перечислять там и так всё видно).
* Исправлена ошибка сортировки которая проявлялась на chrome-подобных браузерах.
* Исправлена ошибка с ориентацией картинок (поймал у себя что они оказались перевёрнутые).
* Произошла некоторая реорганизация кодовой базы, некоторые функции были расширены, а что-то исправлено по мелочи.

Reviewed-on: #8
Co-authored-by: NightFox <nightfox@dev.null>
Co-committed-by: NightFox <nightfox@dev.null>
2024-02-15 23:35:40 +01:00
Ivan Avdeev
d20af78fa7 render: add white furnace test for c2a5a 2024-02-01 12:45:42 -05:00
Ivan Avdeev
55b7e1fc21 render: replace "diff" with Δ|δ to not mistake it for diffuse 2024-02-01 12:21:50 -05:00
Ivan Avdeev
6e809543f3 render: add a bunch of new channels to compare
New channels:
- material: red = roughness, green = metalness
- direct_diffuse: direct lighting diffuse channel
- direct_specular: direct lighting specular channel
- diffuset: direct + indirect diffuse, spatially denoised
- specular: direct + indirect specular, spatially denoised
2024-02-01 12:16:36 -05:00
Ivan Avdeev
42a2d778e3 render: add blenoversky test
This test is meant to make sure that legacy blending works for bounce
rays over skybox
2024-02-01 11:58:25 -05:00
Ivan Avdeev
1329c030cc render: update gold images with the new brdf+denoiser
See https://github.com/w23/xash3d-fwgs/pull/726
2024-02-01 11:49:56 -05:00
Ivan Avdeev
da6978f798 render: fan_material: update materials 2024-01-01 11:41:48 -05:00
Ivan Avdeev
9e31240581 render: brush_02: backface culling, legacy blending 2024-01-01 11:40:22 -05:00
Ivan Avdeev
97ed968e1a render: update brush_01 state for backface culling and legacy blending 2024-01-01 11:34:06 -05:00
Ivan Avdeev
cef6f972ee render: update additive_cullback gold state after a bunch of fixes 2024-01-01 11:26:36 -05:00
Ivan Avdeev
5b0928c164 render: add blendmode01 test
The idea was to test for gauss cannon particles, but apparently
they aren't encoded in the save file.
2024-01-01 11:20:54 -05:00
Ivan Avdeev
e8edd45ccd render: add no-accidental translucency test
https://github.com/w23/xash3d-fwgs/issues/721
2024-01-01 11:09:29 -05:00
Ivan Avdeev
fb61f081dd render: add simple skybox test 2023-12-19 10:33:14 -05:00
Ivan Avdeev
13bedb9286 render: update up to pbr fix
https://github.com/w23/xash3d-fwgs/issues/666
2023-12-11 13:59:05 -05:00
Ivan Avdeev
e1a9b17569 render: hide logo ℱ𝒜𝒮𝒯ℰℛ 2023-12-05 10:57:02 -05:00
Ivan Avdeev
4409bd18db render: update gold images after ref_vk fixes 2023-12-05 10:56:06 -05:00
Ivan Avdeev
7c6fa9627d render: add test for double switchable lights
https://github.com/w23/xash3d-fwgs/issues/679
2023-12-04 13:50:54 -05:00
Ivan Avdeev
d62e8b0a3a render: update brush2 gold images
Supposedly fixing the dynamic polylight shifted polylight array a bit,
thus affecting random seed for samples.

The new gold images are stable, but different from the old ones
numerically.
2023-11-30 11:50:06 -05:00
Ivan Avdeev
f7a3134ed4 render: add test for dynamic func_water polygon lights
https://github.com/w23/xash3d-fwgs/issues/672
2023-11-30 11:42:40 -05:00
Ivan Avdeev
c40bfde9c7 render: determine available tests from present save files
also, filter tests to run by regular expressions
2023-11-30 11:40:53 -05:00
Ivan Avdeev
c1bd3d7619 render: add html report generation 2023-11-28 12:32:40 -05:00
bb5c04efd8 render: add test for c1a3 fan material
https://github.com/w23/xash3d-fwgs/issues/669
2023-11-27 13:15:54 -05:00
bcd3e91e68 remove old rendertest.sh 2023-11-27 12:49:49 -05:00
2b19a8d196 render: add additive_cullback test
https://github.com/w23/xash3d-fwgs/issues/665
2023-11-27 12:49:29 -05:00
7654142cdc add .gitignore 2023-11-27 12:46:28 -05:00
e064d3d8d6 parallelize diffing and conversion; add command for to png conversion 2023-11-27 12:31:41 -05:00
8d67f409bc move all rendertest.sh functionality into .py 2023-11-27 12:01:11 -05:00
b09edd28fe allow filtering tests to run 2023-11-27 10:30:17 -05:00
6c65b1dfac add initial rendertest stuff
includes basic scripts, savefiles and gold images
2023-11-24 11:54:11 -05:00