Commit Graph

11 Commits

Author SHA1 Message Date
Ivan Avdeev
5b0928c164 render: add blendmode01 test
The idea was to test for gauss cannon particles, but apparently
they aren't encoded in the save file.
2024-01-01 11:20:54 -05:00
Ivan Avdeev
e8edd45ccd render: add no-accidental translucency test
https://github.com/w23/xash3d-fwgs/issues/721
2024-01-01 11:09:29 -05:00
Ivan Avdeev
fb61f081dd render: add simple skybox test 2023-12-19 10:33:14 -05:00
Ivan Avdeev
13bedb9286 render: update up to pbr fix
https://github.com/w23/xash3d-fwgs/issues/666
2023-12-11 13:59:05 -05:00
Ivan Avdeev
4409bd18db render: update gold images after ref_vk fixes 2023-12-05 10:56:06 -05:00
Ivan Avdeev
7c6fa9627d render: add test for double switchable lights
https://github.com/w23/xash3d-fwgs/issues/679
2023-12-04 13:50:54 -05:00
Ivan Avdeev
d62e8b0a3a render: update brush2 gold images
Supposedly fixing the dynamic polylight shifted polylight array a bit,
thus affecting random seed for samples.

The new gold images are stable, but different from the old ones
numerically.
2023-11-30 11:50:06 -05:00
Ivan Avdeev
f7a3134ed4 render: add test for dynamic func_water polygon lights
https://github.com/w23/xash3d-fwgs/issues/672
2023-11-30 11:42:40 -05:00
bb5c04efd8 render: add test for c1a3 fan material
https://github.com/w23/xash3d-fwgs/issues/669
2023-11-27 13:15:54 -05:00
2b19a8d196 render: add additive_cullback test
https://github.com/w23/xash3d-fwgs/issues/665
2023-11-27 12:49:29 -05:00
6c65b1dfac add initial rendertest stuff
includes basic scripts, savefiles and gold images
2023-11-24 11:54:11 -05:00