Supposedly fixing the dynamic polylight shifted polylight array a bit, thus affecting random seed for samples. The new gold images are stable, but different from the old ones numerically.
https://github.com/w23/xash3d-fwgs/issues/672
https://github.com/w23/xash3d-fwgs/issues/669
https://github.com/w23/xash3d-fwgs/issues/665
includes basic scripts, savefiles and gold images